Rimworld: Royalty DLC receives Content Add

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Ludenon Studios has some ideas for what it wants to integrate, but nothing is concretely.

Ludenon Studios Recently has the update 1.1 for published rimworld together with its first paid DLC, Königshaus. The studio works in the coming weeks of hotfixes for other problems, but plans a content add-on Königshaus. Creator Tynan Sylvester noticed some of the things he wants to add, and reminded the players that Nothing of it is 100% decided, so do not take any of these promises.

Some concepts include a way to give up a royal title the player may not want. Additional recipes for mass production; More fight psycasts; and additional content for quests, as it would be nice to have a few variations. One way for players to avoid the fight against Mech clusters and what could result from, if they are only on the map, is also considered. Players can expect tests in the unstable branch of Steam in the future.

SYLVESTER confirmed that RIMWORLD will have a version 1.2 one day. In contrast to the current version, this leads to some things - like mods - break. We will strive to avoid unnecessary code bins and store documents about changes for all future updates. Without such a large unity update, I hope that mods are generally easier or trivial easier to update than 1.0 -> 1.1 shift. However, things must necessarily be updated.

In short, it happens something and the developer will bring the fans up to date in the coming months. Further information can be obtained in the meantime.

Tags: Ludenon Studios, PC, Rimworld, Rimworld: Add to cart Royalty

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